Data & Methodology
82-0 is designed as a transparent basketball roster game. This page explains what data the game uses, what it does not use, and how the projection should be understood.
Dataset scope
The player pool is built from factual per-game season averages: points, rebounds, assists, steals, and blocks where available. Each entry is tied to a player, franchise code, and decade so the draft can create a team-and-era constraint. The game does not use player photographs, official team logos, official uniforms, or official team color values.
Public sports statistics are facts, but the selection, grouping, normalization, and game presentation are specific to 82-0. The purpose is not to reproduce an official database. The purpose is to make a clear, playable draft pool for comparing roster decisions across eras.
Team and era pools
Every draft round starts from a franchise and an era. That means a player is evaluated in the context of a specific pool, not as a universal all-time ranking. A player who is perfect for one roster may be the wrong choice for another if he duplicates a position or leaves a category uncovered.
The team and era pages are scouting references. They help players understand which franchises are deep in certain decades and which positions may be scarce. They should not be read as a single historical ranking of every NBA player.
Projection model
The simulator converts a five-player lineup into a team rating, then maps that rating to a projected 82-game record. It rewards scoring, rebounding, assists, steals, and blocks, while also requiring the roster to fill the five starting positions. The final number is a game projection, not a claim about what would happen in a real historical matchup.
This distinction matters. Real basketball depends on rules, coaching, pace, spacing, injuries, opponent quality, and chemistry. 82-0 intentionally reduces that complexity so a browser game can produce a quick, repeatable roster-building challenge.
Older-era defensive data
Some historical seasons do not include every modern defensive stat. Missing steals or blocks are not treated as proof that an older player had no defensive value. The game applies normalization so vintage players are not automatically punished for gaps in historical box scores.
Normalization is a practical game choice. It keeps cross-era drafts viable while still making visible statistical production matter. When browsing older pools, players should focus on overall role and roster fit rather than assuming a blank modern column tells the full story.
Corrections
Data issues can happen in any large sports dataset. If a player appears with the wrong team, era, position, or statistical profile, send a correction through the contact page. Useful reports include the exact URL, player name, field to review, and the season or source you used for comparison.
Corrections are reviewed for the game dataset and for the public scouting pages. The goal is to keep 82-0 understandable, consistent, and fair for players returning to improve their draft results.
Legal and brand posture
82-0 is not affiliated with, endorsed by, or sponsored by the NBA, any team, or the NBPA. Player names and factual statistics are used as references. The site avoids official logos, player likenesses, uniforms, and official marks.